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Forum Posts
David Bell
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Kasumi 10 hit no wall:
Downforward+PP, Forward
Forward+P, PP, free, Up+K, PP Forward+PP.
Be sure you don't counter hit with the first
Downforward+PP part of the combo because the next Forward Forward+P move will
uppercut them in the air which loses 3 more hits to the combo if you decide to
do the finish combo when they're airborne.
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When I play Kasumi I usually take advantage
of how her combos can be changed so easily. Variation with her combos is the
key to victory especially when mixing up ones with high,mid, low strikes
changing levels quickly. A good tactic to use is use the Downforward
Downforward+P move when your far away to get her to face backwards. Many
opponents think that when your back is turned you will suffer from long
animation delays when using a move to snap out of it and the opponent will
usually try to go for a strike. Use this to your advantage and hit Down+P to
quickly when they get close and do a jumping spiral like attack and follow
up with the PP Upback+K combo to knock them to the ground. As they try to do
a recovery roll dash towards them and hit Down+F+K and you'll always hit
them even if they try a get up attack since this move hits mid level and
will counter a low get up sweep due to it's fast animation. |
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